Foliage Interaction
EDInteractionSystem supports interacting with instanced static meshes (foliage / ISM / HISMC) using a data-driven configuration.
Key pieces:
UEDInteractionSettings::InteractableFoliageprovides the mapping fromUStaticMesh→ interaction data.UEDInteractionGameStateComponentmanages replication of removed foliage instances and optional respawn.- The player component can focus foliage instances and display outline + UI.