Core Concepts
EDInteractionSystem uses GameplayTags and a small set of shared data structures to describe interactables and interaction behavior.
The main shared types live in:
Source/EDInteractionSystem/Public/Data/EDInteractionTypes.h
EDInteractionSystem uses GameplayTags and a small set of shared data structures to describe interactables and interaction behavior.
The main shared types live in:
Source/EDInteractionSystem/Public/Data/EDInteractionTypes.h