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Interaction systems and UX

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Introducing EDInteractionSystem

· One min read
Emanuel Dev
EDInteractionSystem Developer

EDInteractionSystem is a production-ready interaction framework for Unreal Engine.

Highlights:

  • Actor and foliage interactions with multiple methods (press, hold, hit-points, button mashing)
  • Client/server validation policies with distance, line-of-sight, and direct-trace options
  • MVVM-friendly UI (Widget + ViewModel), with extension ViewModels via “fragments”
  • Outline visuals and screen-space interaction widget control
  • Data-driven foliage entries (Project Settings) including respawn and replicated removal

Read the docs: